The definitive community guide for Pilgrammed — a souls-like action RPG on Roblox. Featuring complete Wind update coverage, boss strategies, weapon databases, and interactive tools.
Post-rebirth progression — cap at Level 13
Dash, Climb, Jump, Let's Fly — permanent traversal upgrades
Legendary reforge removed — build diversity reborn
Ice King rework, Magma Turtle phases, more
The biggest update in Pilgrammed history has arrived. Soul Levels, permanent mobility upgrades, Legendary reforge removal, bow system rework, new weapons, bosses, and vendors. Read the full patch notes →
All Wind Update Weapons & Accessories
Browse every new weapon, armor piece, and accessory added in the Wind update — with acquisition sources and stat breakdowns.
Post-Wind Weapon Rankings
The definitive S–D tier ranking for all weapons in the Wind meta. Find out which builds dominate and which are obsolete after the Legendary removal.
Immortal Scythe & Galvanized Artillery
Complete build guides for the two dominant post-Wind meta builds, including gear sets, skill trees, and rotation strategies.
Plan your rebirth progression
Calculate your Soul Level milestones, HP and Mana gains, and how many Soul Fragments you need to reach Level 13 cap.
Locations, bosses, and vendors
Explore the Pilgrammed world map with labeled boss spawn points, new vendor locations (Fang, Toolmark), and Tailfish Island.
Latest tips and discoveries
Community-aggregated tips, trick discoveries, and meta updates from the Pilgrammed Reddit and Discord community.
Pilgrammed now features a post-rebirth progression system. Each rebirth grants a Soul Fragment (+50% XP). Spend 5 fragments to gain 1 Soul Level. At Level 13 cap: +130 HP and +26 Mana above base.
Learn MoreThe most controversial change: the Legendary reforge (+2 rarity tiers) was permanently deleted. All existing purple-tier weapons were downgraded. Now Sharp, Patient, and Cosmic reforges define the meta.
Reforge GuideMovement is now an upgrade path. Talk to Garth for Dash, Mela for Climb, and Adagio for Jump. Complete the Empyrean Knight obstacle course for advanced aerial capabilities.
How to GetBow damage now scales dynamically with draw time: 0.5x at minimum charge, 1.1x at full charge. All bows share a universal heavy attack — a jumping kick with i-frames and massive displacement.
Bow Guide